So, for my first year of University, one of my projects was to create a piece of 'Craftivism' - something that we felt was important and why it was important. I chose to do a piece on the gender representation in videogames, and later honed it in to only female representation.
Below is my three-part video series (nicely bundled into a YouTube playlist, might I add) and I explain what I wrote about representation and how I presented my final piece. For this, I recieved two grades - one for the process (a sketchbook) and one for the final piece, I received two firsts at 80% each.
Doing this project has made me realise that studying videogames is how I want to channel my degree, and it is even something I want to go into as a career. The whole-career-in-videogames thing to me, though, is a bit daunting as I'm not too sure what I'd be able to bring to the table, other than my research and organisational skills. I can't draw and I definitely can't code (yet) so what is there for me in that field? Time will tell, I suppose.
0 comments: